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Healing Spell

Healing Spell

Spell Factory
ElixirHousing 2

Heal your Troops to keep them in the fight! Cast this Spell to create a Ring of Healing. Your units will be healed while they are inside this ring.

Max level
12
Housing space
2
Laboratory to max
16
Spell Factory to max
2
Duration
12.3s
Radius
5 tiles
Healing
75

Cost and Time per Level

Total to maxElixir85,225,00050d 9h
cost per level
ElixirElixir
upgrade time per level
every level

Upgrade Table

12 entries
LevelCostTimeLab LvlHealingRadiusDuration
12Max
Elixir29,000,000Elixir
15d16755 tiles12.3s
11
Elixir19,000,000Elixir
10d 12h15675 tiles12.3s
10
Elixir14,000,000Elixir
7d14605 tiles12.3s
9
Elixir11,000,000Elixir
6d 12h13555 tiles12.3s
8
Elixir6,000,000Elixir
5d11505 tiles12.3s
7
Elixir3,000,000Elixir
3d8455 tiles12.3s
6
Elixir1,800,000Elixir
1d 12h7405 tiles12.3s
5
Elixir900,000Elixir
1d6355 tiles12.3s
4
Elixir300,000Elixir
12h5305 tiles12.3s
3
Elixir150,000Elixir
6h4255 tiles12.3s
2
Elixir75,000Elixir
3h2205 tiles12.3s
12155 tiles12.3s

Effect Curve

Levels 1–12

Building Requirements

Levels 1–12